Hi,
I have created a ball, ball mesh, and I need to set its size to be 30 pixels in diameter.
How can I do that?
Thanks.
in the render?
closest thing you can do is create a pic like how you want it, set it up as the background image [view->background properties, in the 3d view], and in the camera view scale your object to be equal in size
there is no native way to scale to the render output size in blender
oh, how I love this intuitive and straught forward gui… 