I would like to know if it is possible to select multiple vertices on a plane and set all of them to the same Z position.
For example, if I have an object in edit mode with a perimeter and circles in the middle of the plane, I often find that all of these vertices are not exactly at Z=0. If I select individual vertices and set them at 0 in the item tab, all is good. They move to 0. If I select say half a circle and set 0 in the item tab, they may get close to 0, but will not be exact.
I hope this makes sense. I mostly model parts with flat surfaces and bolt holes or slots in that flat surface, and for whatever reason, the positions of the vertices are not right at 0. If I have a flat plane and extend a circular tube through it, then use a intersect knife, the vertices vary in position.
If there is a way to select all the vertices that should be in that plane and set them to the exact position, please let me know.
Thank you.