Hi there, first post
I managed to setup a plane with an texture including alpha information.
Now I want this whole texture to fade in an animation. Whether it´s the object or the texture fading doesn´t matter.
In all transparency related sliders I found I can only effect the alpha Channel of the texture. Not the overall transperancy.
Might be a stupid simple thing, but I can´t find a solution on my own. Google searches also bring up solution for alpha info editing.
btw. I´m using BI, but wouldn´t cry about an answer regarding cycles. May switch the project at some point.
Thanks in advance,
P.S.: Will gladly provide screens and further information if something´s unclear, but I´m confident one of you can help me.