Bookyakuno
(Bookyakuno)
November 1, 2020, 9:33am
1
Applies all edit states of an object to generate a static mesh
Apply all the edited states of the object to create an object that can be used as a static mesh for games.
Integrate multiple objects and apply modifiers, link duplication, transforms, etc. to completely mesh them.
Each process can be turned on and off as an option.
gumroad
Applies all edit states of an object to generate a static meshApply all the edited states of the object to create an object that can be used as a static mesh for games.Integrate multiple objects and apply modifiers, link duplication, transforms, etc....
Blender Market
Applies all edit states of an object to generate a static mesh
Apply all the edited states of the object to create an object that can be used as a static mesh for games.
Integrate multiple objects and apply modifiers, link duplication, transforms,...
Price: $5.00
Menu
Header > File > Export > Setup Static Object
Keymap
3D View > Object Mode > Alt + Ctrl + E
It’s a simple and mundane feature, but I made it because I needed something that was easy for myself to use.
Bookyakuno
(Bookyakuno)
February 2, 2021, 2:56pm
2
ver1.1.0 remove the feature edge optopn
Added the option to remove the feature edge.
Helps to remove unwanted edges and generate a low poly model.
Set the bevel edge or excess edge of the high poly model for baking to the Freestyle edge, etc. before using it.
Option
Select
Crease
Bevel
Seam
Sharp
Freestyle Edge
Convert triangle to Quad