While coding in the game engine I tried to set the Vsync to on via the bge.render.setVsync() function using the constants from the api documentation and also directly with integer values but it dosen’t seem to work. Checking the getVsync() variable in game reports that it is still set to off.
My nvidia card is set to vsync disabled at the moment but I tried with it enabled as well with no difference.
I want to have the setting exposed to the user with out having to leave the game and having to change their video card settings.
A bug mabye? or mabye I’m just doing it wrong.
Any help would be appreciated. Thanks