"Seussian" architecture

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Very nice work with a very “hand drawn” mood.
How do you get this subtle watercolor effect?
Is it in shaders or in postpro?

Thanks! The “painterly” look is mostly due to post processing in Topaz Studio. Blender shaders only have some Musgrave noise for subtle color variation.

Ok, thanks for the info, keep up the good work!

I featured you on BlenderNation, have a great weekend!