Hi there!
How can I have multiple meshes within the same object? From what I have gathered, in previous blender versions it was possible by adding a new mesh in edit mode. Whe I try this the newly created mesh won’t show as separate mesh in the outliner. I am working wwith blender 2.66 and have tried it wit 2.69, getting the same results.
I want to use this mainly for swapping gear on character models and for lod control.
Any help and pointing to resources is much appreciated.