Several static items(to be used in-game)

Here is a bunch of fresh made,mid detail-mid poly,not yet textured static meshes.i will use them as decorations in some scenes…they will be even better with multiple textures(reflection,normal and diffuse)…so they are a wood crate,two types of wood boxes,a fuel barrel and a toxic waste barrel…what do you think?


I think the modeling is fine, the presentation however isnt: lighting texturing…but that is not your goal for this render so…i guess put them where they are supposed to be,texture them, and show us that for more critique?

sure i will texture them,this was only a stub render…