sew uv's in blender?

hey is it possible to sew uv’s together in blender like you can do in maya?

Fudge

Yes, in the UV editor, in the UV menu in the header there is a stitch command. Select some verts and do the stitch command, the UV verts that share the same vertex on your mesh that are in the selected verts will be stitched.

GreyBeard

I don’t know what you mean. Please describe it more thuroughly.

Explained in one of my older tutorials:

http://www.elysiun.com/forum/viewtopic.php?t=27024&highlight=complex+uv+mapping&sid=56fe399a5e515074e03a13ce484c1b

GreyBeard

wow thanks grey beard that is just what i wanted ill now start another game model of mine (if your wondering i need that to do a head)

thanks for tut but i dont get how you only selected the front and sides of the face