In this tutorial we will be creating an open shack (for lack of a better name)
You will learn:
-Quick modeling of corrugated iron
-Realistic rust and scratch texturing
-Using modifiers in combination with sculping to create a realistic shape of the bent and -dented iron
-Quickly create realistic outdoor lighting
-Use the open GL lighting to preview textures and lighting quickly and accurately
-A whole bunch of other useful tips applicable to almost any project