Hi there,
I am looking for any way to display the model in viewport both shaded and UV textured. As far as I know, UV textured material with image texture is being displayed using flat shading, that means constant lighting. Is it possible to display it with with respect to dynamic lighting /as in shaded mode/ with the image texture, in the way similar to game engine textured mode rendering?
edit: considering only pre 2.5 versions, 2.49 for example
Thanks for replies,
.sl