Here’s the setup: I have a starship hull that I’ve modeled and the cargo doors (huge by percentage of the ship’s hull size) are open and you can see inside the ship from the camera angle that I’ve set up. The hull is essentially a cube (or started out that way) and has been poked, stretched and prodded into the final shape. I then applied a solidify modifier to get the proper thickness of the hull.
(There are other primitives that make up the hull as well, but let’s keep it simple)
The hull exterior is shaded with just a procedural (for now) in a nice shade of yellow reminiscent of the primer used on aluminum parts for aircraft. The inside is going to be a variety of colors. I’ve tried a bunch of things to shade the inside but haven’t found the electric acid koolaid magic foo that will make this work.
Suggestions?