and I’m now somewhere around step 30, my problem is when I press ALT + Z to enable the viewing of my textures of my character not all of my character show (see link for picture).
This is my very first model I’ve (almost") produced in blender.
Can anybody see what I’m doing wrong, notice I’m not strictly following the tutorial, since I’m not making a ninja, but just some random dude.
Are you in perspective mode? Check your clip settings in the properties panel (N) Start should be a low and End a high value (just right clock both and select reset to default value if you are unsure). You can also switch to orthographic mode (Numpad 5), where clipping is not applied.
I found the solution, if anybody ever comes across this, it was because the “invisible” faces/blocks/polygons was facing inwards like in cs:s when you in spectate go behind the buildings and then u can see through them