Hello
Not sure if you might be able to help me on this one. I am using Blender 2.49b to create models to be used in a realmcrafter engine game.
When I create a model such as a building and export it to Realmcrafter in b3d format I get bad shadows on the faces that have extrusion.
Here is an example:
I have looked at lots of tutorials and had advice from people on the RC forums but so far I cannot rectify this problem. I’ve checked to make sure I’m set solid too.
Surely it’s just a matter of find out what I’ve done wrong? It looks to me like the model is being exported a smoothed rather than solid. Other people are using Blender to export into RC without this problem. They can’t workout why I’m getting this result when I export.
Is there a ‘shading > flat’ option that I can’t find or does the poster above actually mean ‘set solid’?