Shadow catcher issue

Hi, I have a problem when I use a floor as a Shadow Catcher, it creates a sort of outline glow between objects and shadows:


I can’t find how to solve that, anyone faced that before ?
Thanks a lot

If I open a new default scene (2.93.0) and switch to cycles, add a plane and put the default cube on the plane, then switch on shadow catcher for that plane I get this:

Thanks for your answer, yes after many tests, I think the problem is coming from my HDRi image, after few changes I’ve been able to improve the shadows

Glad to hear it.