Here is the setup, I tried increasing the white level of my render layer for both alpha and image in order to eliminate the grey area of my light cone, then I tried multiplying my shadow pass over this, but it’s not working. Help.
As you can see, my viewer shows the result of what I am trying do as white, if you look at my renderlayer you can see the grey light falloff of my light, which I used to create shadows, as can be seen in the composite below, I have this highlighted area which is not uniform over the image. I just want the shadow.