i was trying to get the shadow from the plane that applied with alpha texture (chess like texture)
using this texture
and i put a red spotlight at the back of the plane (and i thought i would get some shadow generated by the chess (white part). but …
i use the following method to set the texture on that plane
-Under Map To tab, map the image to Alpha (or Col & Alpha)
-Under the Material tab, turn A. to 0.0
-Under the Mirror Transp tab, turn on ZTransp
so, any idea? maybe i miss out something?