Hi there, when i do a shadow pass i would like all of my world to look white…and shadows to fall upon the white world.
As you can see, my ground plane is white (in the node render preview) and the shadow that fall upon it is perfect. Why do the 2 standing planes (left and right of the car) render completely black? They have the exact same properties and material.
How can i accomplish a total white world, with only shadows on the bottom plane?
Thanks in advance,
b03tz.