Why am I getting this shadow problem where there should not be any shadow at all.
This looks a geometry problem. Put your blend online for better look.
you mean the Blend 3D file? Its ok. I remove all the texture and re input the texture again… so far no porblems yet. But the thing is why when render from far, the image seen distorted?
Check to make sure that you don’t have overlapping quads or tris. Make sure that you don’t have one on top of another. After you’ve done that and it still renders oddly, try going into edit mode, selecting all the verts and recalculating the normals outside by pressing ctrl-n.