shadow -- the hover car


(Andy Goralczyk) #1

hey opensourceblenderheads :smiley:
maybe you know that i’m working on “Journey to the Center of Earth” all the time. sometimes it happens that i need a rest from all the EC stuff… so there’s no better way to do some random blending.

i modeled a future- style hover car… messed around with it, created materials, deleted them, created new ones, deleted them again, made a short movie with it, found out that it sucked, made new materials, deleted them again… finally i realized that the modeling came out best without complicated materials. :wink: here’s the final image:

http://mysite.iptic.com/artificial3d/images/blender/shadow2.jpg

any comments?
pleeze no suggestions… i dont wanna delete it, make new materials, delete them again, add new light, re-render it, lose it on my hd, search it, dont find it, re-model and render it again…
:stuck_out_tongue:

if you’re interested in the crappy textured version:
http://mysite.iptic.com/artificial3d/shadow.jpg
… or maybe the crappy short movie?
http://mysite.iptic.com/artificial3d/TheArrivalDivX.avi

:wink:
.andy


(BgDM) #2

Hey man! I finally got to see the anim here at home. I would definitely say that those textures did not do it justice.

I still like the blue and white version, but hey, it’s your model :wink:

Did you run a radiosity solution on it as well? If so, would be nice to see.

Great model, as I already told ya! :o

BgDM


(sten) #3

cool stuff…just amazing cool stuff :o


(BetaParticl) #4

I agree with everyone else, thats a great model, and the GI really brings out the details nicely.

I’m curious as to how you did the clouds in the first shot of the animation, they look really cool.

-BetaParticle


(stephen2002) #5

it looks like a giant, flying, SHOE!

the textures could use a lot of help. Nice model overall.


(digitalSlav) #6

haha you bastard… just had to come along and kill my hover dreams :slight_smile:

here’s what i’ve been up to although i think yours has a little more horse power!

http://www.digitalservitude.com/ex/hover.jpg

still a WIP…
that is if you haven’t crushed my reality :slight_smile:

GREAT WORK MAN! love the blue and white.


(Dittohead) #7

THREAD HI JACKER, BAN HIM!!!

j/k


(BaDbOyHeRe) #8

your right about the textures, but the model is great!!!


(kaktuswasse) #9

hehe, you didn’t change much to the version you showed me
in irc, did you?! :smiley:

as i said: great work!! I espescially like the lighting =)

cya henrik


(Andy Goralczyk) #10

thx for the comments so far :smiley:

it’s done with a plane and a wave effect on it, the texture is a regular cloud tex which is linked to a moving empty [or animated offset values, doesnt matter] alpha is switched on and i lit it from the back with a halo spot…

well… didnt you read my post? :stuck_out_tongue:

i modeled a future- style hover car… messed around with it, created materials, deleted them, created new ones, deleted them again, made a short movie with it, found out that it sucked, made new materials, deleted them again… finally i realized that the modeling came out best without complicated materials.
:wink:

uhm… then you might wear some real strange shoes :stuck_out_tongue:
about the textures… i think it’s impossible to make perfect textures for this model without losing too much of the modeled features of it. that’s why i kept it untextured in the final version.

.andy


(basse) #11

heh,
it looks like somebody drove it to the wall…
especially the textured version.

.b