Is it possible to have shadows with the “Point” lamp in BGE? The “Sun” and “Spotlight” lamps work well for shadows, but I feel they are impractical in indoor maps. Alternatively, is there a way to get better lighting in an indoor map?
use only shadow option at the spotlight.
You can set high angle for spot light(something over 180 degrees) and use it, but it will require high shadow resolution so it will not be fast at all. Usually you’re able to bake indoor lighting, though, and use shadow-only spot light for dynamic objects(which are not included in baking).