I’m very new to the medium, so I’m just exploring and learning what I like.
This is what I’ve been working on this evening. I’ll texture it tomorrow when I get home from work. My plan is to make a pixel art texture, so it resembles something from a nintendo DS game. I really enjoy the look of that style.
Exercise from about a week ago.
So this texture is extremely temporary and I also will need to tweak the UVs, but
Things get very blurry if I actually render it, though. Uh.
I’ll figure THAT out tomorrow.
Backtracked. At least now I can get it to keep the texture pixel perfect. There are so many things I had to disable to make it stop blurring everything, and I didn’t know where to look. Thanks blender!
It sure would be nice if I knew what I was doing, hahaha
edit:
I hope I’m not using this section of the forum incorrectly.