So in this example blend I’ve got two cubes and an bone. The smaller cube is parented to the bone. The bone is also a shape driver for the larger cube. When I press alt+A the bone moves and the larger cube deforms. But when I play the game engine and run the animation (spacebar) the action plays, but the larger cube does not deform.
Are shape key drivers simply not working in the Game Engine right now or have I made a mistake in my setup?
I’ve tried this on r33780M (some new build) and r32738 (the official 2.5 Beta release).
Thanks for looking
shape key test.blend (473 KB)