As an exercise, I wrote a program that generates the data for a 3D sin wave and changes it over time so I get a circle of flowing waves. The point of the exercise is to read in data and convert it for use by Blender.
Then I wrote some Python code to read it in and create a mesh that displays the sin wave in Blender. The changes over time are also read in and saved as shape keys.
What I want to do is transition from key to key to key to get a smooth motion of the sin wave. But in playing with the keyframes, I’m not sure how this would happen since the relative keys all relate to the basis, and not to other keys.
Perhaps this is not the best way to do it. Any ideas?