The shape drivers are the keys? I thought the widgets where the drivers? I was thinking of setting up a widget for the L sound, one point the tongue hits the roof of the mouth, the second point the tongue goes down.
Is this the work flow for creating the actions?
First you create your shape keys(blend shapes), create a widget and assign the main blend shape to it. Than you layer on the additional blend shapes for different parts of the mouth into one controller. I have to see if this works, it would make my life so much easier if it does.
Also a very noobish question, i want to split the screen vertically, I can do it horizontally no with no problem, and I got it once to split vertically. Any tuts for screen splitting that you know of? I want a dedicated window for the widget controllers.