Hello
I come to share a videotutorial for blender 2.56 beta that I made. Since it seems nobody has tried to clarify how the custom properties work, I decided to research in the topic discovering this method of shapekeys’ control. Which ends up been pretty similar to the one used for the rig properties of sintel. The bone custom properties appear at the transforms bar at the right of the 3d view and all with no need of the code. Also it’s pretty simple to use. The audio is in english and it comes with subtitles to spanish.
regards
Salvador
Here the embeded code
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