I’ve a feeling that this question is a really simple one and I did try and search for similar questions asked here before but I either got the search terms wrong or it’s not been asked before. I think it’s the former
I’m learning how to shatter objects using the Cell Fracture Add on. I’m able to follow all the instructions properly and have the shards generated without a hitch ( from a simple beveled and subdivided sold cube ) But when I try and a simulation in the Game Engine mode with the “p” key, the shards mildly explode before falling down instead of just falling down. I’d like them to just fall down. You know, without any sideways displacement.
I tried to play about with the settings in the physics panel but I found none work to make the shards just fall down.
Could anybody tell me what’s wrong here?
Thanks in advance for any reply