I’m working with Blender 2.71 on Ubuntu 14.04.1 LTS. Working with the Blender Game Engine, I exported a game using the “Save As Game Engine Runtime” addon, so that I could run my game as a standalone executable. However, when I try to run the executable, I get the following error:
error while loading shared libraries: libavformat.so.55: cannot open shared object file: No such file or directory
I have researched this issue for several days, and I admit, I’m stuck. libavformat.so.55 seems to exist in usr/lib/blender/ffmpeg/2.2/lib, yet somehow, it still can’t be found.
Has anyone experienced this issue before, and could you help me work through it, or at the very least tell me where I can find the solution?