Shared Library Error When Trying to Run Exported Game - Blender 2.71

Hello,

I’m working with Blender 2.71 on Ubuntu 14.04.1 LTS. Working with the Blender Game Engine, I exported a game using the “Save As Game Engine Runtime” addon, so that I could run my game as a standalone executable. However, when I try to run the executable, I get the following error:

error while loading shared libraries: libavformat.so.55: cannot open shared object file: No such file or directory

I have researched this issue for several days, and I admit, I’m stuck. libavformat.so.55 seems to exist in usr/lib/blender/ffmpeg/2.2/lib, yet somehow, it still can’t be found.

Has anyone experienced this issue before, and could you help me work through it, or at the very least tell me where I can find the solution?

Thanks.

Did you use any external libraries apart from blender itself?
I currently have no access to my linux machine but I haven’t had any issues with Linux Mint 17 LTS.

Could it be that you run the game from a NTFS filesystem?
This caused me trouble some time ago, moving the files to a folder on my linux EXT4 filesystem solved the issue.