I am a bit new to Blender and I still have lots to learn. There is something I want to do and was wondering if anyone can help.
I want to create a spinning cube in one blender file then reuse/link that animated cube into another project. In that other project (blender file) I want to keep the original spinning animation but also be able to move the cube to a different position. I tried using proxies but I seem to lose all the animation data when I make the linked object into a proxy.
Is there another or better method to achieve my goal? I basically want to reduce the amount of work I have to do by doing it only once and not multiple times.