Shark and Motorbike (not together)

I have two seperate objects but i’m putting them in the same post to save space. The motorbike is based on Yamaha’s 2003 super sport race bike . And the second image is simply a shark.
(I’m posting the links aswell in case people have problems viewing it)
C&C more than welcome. I am fairly good at modelling, however my mane problem is render settings, and lighting.

http://www.freewebs.com/gac11/motorbike.jpeg
http://www.freewebs.com/gac11/motorbike.jpeg

http://www.freewebs.com/gac11/shark.jpeg
http://www.freewebs.com/gac11/shark.jpeg

Nice job.
You should use the “Set Smooth” button on the teeth of the shark(and then click the “Auto Smooth” one to keep the sharpness).

I like a lot the motorbike, the shape looks almost “organic” in some ways.
Try to put a material that is slightly reflexive on it, to fake metalic paint :slight_smile:

Subsurf is a nice tool, but it quickly breaks down for non-organic objects, so it makes your bike look too smooth.

It really IS worth the practice to model something from a plane by hand, without extra tools. It gives you experience in how to “sculpt”.

The bike looks ok but like I said it’s too smooth.

The only thing I can think about the shark is a shark’s mouth is usually farther under the body - the “snout” should stick out more on its own. But otherwise it’s looking good, now you just need to texture it up!

Good work :slight_smile:

-niko

I notice a small seam on the shark below the teeth, you might want to fix that. Good modeling on the bike.