Shark City - CG Compositing

Some months ago I did a VFX shot as a Nuke/Blender compositing study and I remade it from scratch to add some new techniques. Got a better matchmove solve, yet still feels that could be better, but plate is a internet video so there’s isn’t camera data avaiable. Don’t know if there is something I could do to improve camera tracking in Blender. Render out with Cycles, 36 samples, denoised, multipass EXR, sRGB. At compositing stage had some issues with ID’s mask since I render out both sharks together. And Blender cryptomatte data didn’t worked very well in Nuke. For shadows I used Tony Lions technique for complex shadows (Link: https://youtu.be/Yb3Cn3JnkUI).

Asset: https://skfb.ly/6Rwnn
Plate: https://coverr.co/videos/empty-spanish-street-3VbzQzi3Rx
Music: DJ Freedem - True Messiah
Artworks: https://www.artstation.com/lucascoutin

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