Shark City - CG Compositing

Some months ago I did a VFX shot as a Nuke/Blender compositing study and I remade it from scratch to add some new techniques. Got a better matchmove solve, yet still feels that could be better, but plate is a internet video so there’s isn’t camera data avaiable. Don’t know if there is something I could do to improve camera tracking in Blender. Render out with Cycles, 36 samples, denoised, multipass EXR, sRGB. At compositing stage had some issues with ID’s mask since I render out both sharks together. And Blender cryptomatte data didn’t worked very well in Nuke. For shadows I used Tony Lions technique for complex shadows (Link:

Music: DJ Freedem - True Messiah