So, I’m working on this shark. I realize I have a long way to go.
To do list:
Gills (Haven’t a clue, any suggestions?)
Give the eyes pupils that can follow a subject. (Any ideas?)
Skinning the shark to look more real. (never been particularly good at this)
Have to make clothes for the shark; jacket shirt tie. (Done this before, but what’s the easiest way?)
Rigging the shark so his head looks forward at a 90 degree angle and his mouth can lip sync to words. (Did this a long time ago, but can’t remember how.)
Need to make lighting look like a real office space. (Would HDRI be best and easiest way?)
Here’s the basic model that I just made, following a tutorial that I modified a bit to fit the caricature type shark I’m going for.
I’ve attached the blend file as well.
Thanks, any help, whether it be in the form of advice, links to tutorials, or direct manipulation of the blend file is welcome.
Shark Model 2.blend (303 KB)