I’ve been away from Blender for a while and I don’t remember all of the shortcuts or even the names of some of the things I’m trying to do, but I remember that there was a function where you could scale the sharpness of an edge in a subsurfed model, like push-pulling with the mouse. I’ve been Googling about sharp edges on subsurfed models, but I haven’t been able to find any references to this, has it been taken out of the recent versions of Blender or am I just using the wrong language?
