A little bit more than only test. Just a ball pretend to be from glass, fall down and crush.
Blender rigid body test, with help of “particles to rigid body” script, and rigid body constraint tools, and offcourse cell fracture.
Rendered in Cycles. Post production in Blender Nodes and Adobe After Effects. Sound’s from freesound.org.
WARNING: Lower Your volume, music is a little bit creepy, and may be a little bit to loud. I’ve tested it and for Me is ok, but for someone else might be not.
If You have some question’s about, feel free to ask.