Hi,Approximately one month ago, I posted the text below in the “particles and simulations” part of the forum. It is viewed 127 times, and unfortunately no one replied. I’m still dealing with the same problem. Does anyone have the same problem?? Or does anybody know how to solve it… I realy want to know how…
I’m using Blender 2.68a
Intel core i7 3930k
ASUS NVidia Gforce GTX680 DC2T 2GD5
I have shattered an object with the cell fracture add on. When I press P in the Blender Game-mode, the individual shards seem to have an outward pointed energy/velocity. This increases when I raise the substeps in de “world” tab. Even when the amound of substeps is ajusted to a value of one, the shards still have an (less) energy/velocity.
According to the law of physics, this is not a natural phemomenon.
All the other settings which may influence the fysics of the shards aren’t manually ajusted, so I expect the shards to fall straight downwards.
Anybody an idea?