simple displacement mapping
and other maps: refamb, bump, specular, rayrefl
I will upload the textures!
The face drawed on paper with pen. 5 minutes of work, simple line art.
I scanned it and make maps with simple Photoshop effects: blur, color curves etc…
So the model and the textures: 30 minutes of work.
Material setting: hours…
:o … the hell … that’s so cooool wow!
First time I actually liked a shield, man that is origional. Great work man. Both renders are really very cool. Sorry, but no critics. (Perhaps a fella holding it…)
Awesome shield!
I prefer a brand-new shining shield, but this one seems to be used a lot of times in battle.
Anyway, can you post a picture without damage? I would appreciate it.
Looks great! :o
I am just not sure, if it’s really moddeled or if its painted and nor/disp-mapped…
If it’s modeled, could you make a render where you can see that awesom shield from the side?