Though if you actually mean how do you align a bone (like the bone you extruded from) to the X axis properly (has the same X transform value), just select the entire bone and hit S then X then numerical input 0 … and if you want to make the mirrored extruded bones the same length just grab one side and move it and the mirrored side with snap to the same length … and then Shift-S with cursor etc to snap the root tips back to where they were supposed to extrude out from .
Ok way over my head. Thank you for the fast response.
When I select the armature in object mode, the center dot is off center. And I vaguely remember moving that center bone, it was added after the arm bones were done.
I did an ctrl a on everything, but the center is still in the wrong place.
I also did grab the long boned and try to shorten it but it shortened both of them. Then I just stopped before I started banging my head on my keyboard.
Now on the last part above I dont understand…
I did the new x, and that put it outside of the model, so I undid it. Then I tried to make the two extruded bones the same length.
I moved one to the shoulder point, and then tried to snap the root back to position, however, both of them snapped crossing each other, looking really strange.
So perhaps you could explain it again?
And how can I change the center of the armature? thanks.