i am completely new to blender. (i am used to maya)
wanna adopt it for modeling / retopo / uv tasks for now.
when i switch to industry standard keymap, where can i find the menu shift + s then?
or would it be smarter to keep the blender keymap, and just edit the viewport camera navigation?
quite annoying when watching a tutorial and all the suggested shortcuts dont work because of the switched keymap…
thanks alot !
e: found out its shift + x - generally not the most intuitive program to pick up i must say