Shift

54 bucks!! That is crazy! Future shop is selling those for like $200 ahahaha!

Thanks for the heads up JESUSFRK14! I might get myself one of those. Windows Vista came with crappy graphics card…if you can even call it a graphics card…haha

EDIT: sorry to go off topic! :expressionless:

I really like the models for the by the way. But those are some nice models for the cars :slight_smile:

Anytime. :smiley:

Yes those are good cars, especially the lambo :smiley:

thanks. I’m still thinking of what cars to model next, but I still need to do tires for the Diablo.

Maybe a Mustang? Although they are a little common…

bugatti veyron. that would be sweet!

how about some simpler cars that aren’t normally in games, ford escort, civic, other stock cars (nor nascars, just stock cars).?

Yea something original would be pretty sick. Maybe a special car if you beat the game (eg. batmobile) haha

lol. that would be pretty awesome

Hey -
Can you post one of the scripts here, im interested.
cheers :wink:

okay. currently, I have a bunch of separate scripts, but I will combine them later…

here’s the vehicle motion script…

 
import PhysicsConstraints
cont = GameLogic.getCurrentController()
body = cont.getSensor("body").getOwner()
body.applyImpulse([0.0, 0.0, 0.0], [0.0, 0.0, 0.0])
constraint_ID = body.constraint_ID
vehicle = PhysicsConstraints.getVehicleConstraint(body.constraint_ID)
gas = cont.getSensor("gas")
brake = cont.getSensor("brake")
steeringValue = body.steeringValue
rpm = cont.getSensor("tachometer").getOwner().rpm
gear = cont.getSensor("tachometer").getOwner().gear
speed = cont.getSensor("speedometer").getOwner().speed
validrpm = cont.getSensor("validrpm")
if gas.isPositive() and validrpm.isPositive() and gear == 1:
 engineForce = (rpm*gear*7.5)+350
if gas.isPositive() and validrpm.isPositive() and gear == 2:
 engineForce = (rpm*gear*3)+150
if gas.isPositive() and validrpm.isPositive() and gear == 3:
 engineForce = (rpm*gear*2)+100
if gas.isPositive() and validrpm.isPositive() and gear == 4:
 engineForce = (rpm*gear*1.5)+50
if gas.isPositive() and validrpm.isPositive() and gear == 5:
 engineForce = (rpm*gear*1.35)+25
if gas.isPositive() and validrpm.isPositive() and gear == 6:
 engineForce = (rpm*gear*1.25)+15
if gas.isPositive() and validrpm.isPositive() and gear == -1:
 engineForce = -((rpm*gear*2)+250)
if gas.isPositive() and validrpm.isPositive() == False:
 engineForce = 0
 
if gas.isPositive() == False:
 engineForce = 0
 
if brake.isPositive():
 engineForce = 0
 braking = 10
else:
 braking = 0
 
vehicle.applyEngineForce(engineForce, 2)
vehicle.applyEngineForce(engineForce, 3)
vehicle.applyBraking(braking, 2)
vehicle.applyBraking(braking, 3)
vehicle.setSteeringValue(steeringValue, 0)
vehicle.setSteeringValue(steeringValue, 1)

I think I’m probably done modifying this script except I will change the numbers that you multiply and add to the gears to get the speed. I will change those into properties so I can use the same script for all of the cars and they will all handle differently
and I can post any of the other ones if you want to see them

can anyone tell me a good way to record a video of a game in blender? I tried a couple times with CamStudio, and since it wasn’t synched with blender, It was all choppy and it skipped frames.

ZD game recorder.

veyrons are never in games…

doesn’t the veyron go like 250MPH?

never heard of it. XD

look at some pics of it on google. i think i’ll try to model it. it’s gonna be really hard though

Ah, awesomeness!

make the NISSIAN FORUM, the most awesome car EVA!

i’m making decent progress on the Veyron. I’ll post a screenshot when I’m done with the front of the car (almost there)

Okay. Here’s a little progress on the Veyron. Currently 194 poly. (I know that’s kind of high. I will try to lower it later)

Attachments


I dont see a prob.

plus how do you start out, cube or plane?