Greetings,
How can I create a material in an object with properties as such that when the object spins on an animation, the object shines like a CD, changing its colors through the color spectrum? Any tips?
Thanks!
Greetings,
How can I create a material in an object with properties as such that when the object spins on an animation, the object shines like a CD, changing its colors through the color spectrum? Any tips?
Thanks!
You’ll probably need Yafray for that, I don’t believe Blender Internal does diffraction yet. The CD would also need an anisotropic shader.
I tink u need to look up Radial Blur
Radial blur wouldn’t do it… I think you would have to use a combination of YAFray’s diffraction and tangent shading, both of which are somewhat of a pain to use, what with UV mapping and the YAFray trial and error. I haven’t even tried diffraction yet but I downloaded a .blend from KatorLegaz of a prism with the spectrum shining through the other side. Did they talk about diffraction in BlenderArt Magazine in the rendering issue last year?
I used color ramps.
They worked relatively fine. Would colors spin in a similar way to a CD-ROM with the correct texture map? I tried with no success.
Brilliant!
Thats the quick-rendering way to do it. And it actually looks pretty good.
Blender’s Internal Engine tangent shading would work great.
http://www.blender.org/development/release-logs/blender-242/material-features/