Shiny Black Metal

Hey, I’m making a tron bike and i need to make a Material like the one below. DOes anyone know the node setup to make a material like this. Thanks in advance.


In Cycles - mix a black diffuse with a white glossy - then use the Fresnel node as the mixing factor.

Do u mean like this:Since this is not working


no, you need to use Mix Shaders (under Shaders)

:wink: + tip: same colored dots link together

I got it now, thanks.

don’t forget to add a good HDRI world map to get light for reflections

and may be a few light around too

you could also use the PBR node for shiny metal

happy cl