Hey, I’m making a tron bike and i need to make a Material like the one below. DOes anyone know the node setup to make a material like this. Thanks in advance.
In Cycles - mix a black diffuse with a white glossy - then use the Fresnel node as the mixing factor.
no, you need to use Mix Shaders (under Shaders)
+ tip: same colored dots link together
I got it now, thanks.
don’t forget to add a good HDRI world map to get light for reflections
and may be a few light around too
you could also use the PBR node for shiny metal