ship at sunset

i just started this scene yesterday

i’m not satisfied with the ship yet, it needs some work
and i’m not sure if the sunset looks realistic enough

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how did you do the water reflections?

@ annoyer707

  • add a plane
  • add a texture (i used cloud and marble)
  • scale the texture down so you get smaller “waves”
  • turn off the “col” button in the tab “map to” in the “material” tab
  • turn on the “nor” button in thesame tab
  • eventualy change the normal value (i didn’t do that, cuz it only made it look verry
    unrealistic)
  • set ray mirror to 1.000 (maximum)
  • make the plane a little bit transparent (i played around with that, i have set the
    alpha to 0.890 now)

hope that was clear :slight_smile:

this looks good sir
maybe you could look at this page
http://blenderartists.org/forum/showthread.php?t=165176
and see what the guy has done for his water, this is like my second day on blender, i’m just try’na help.

Your off to a good start. One problem is that the hull of the ship is way to blocky. It should have more of a curve to it and be more smooth.

:eek:my dad just came up with loads of magazines all explaining how to build a boat like this, in every freaking detail, i guess i better take a look at that :yes:

@yousifeyad
woow, that water is awsome

@Mr. Jameson
i guess you’re right, so i added some smooth

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