Just working on my hobby project of many years and the fancy new rendering stuff (which is really nice). The problem I’m having though is that I’m getting glowing white surfaces in small spaces where the AO should be making it dark
Is it possibly the environment lighting setting for ‘white’? I tried a few cubes in array, and that setting got me some white glow, but I don’t have the scene with that many different surfaces.
edit
maybe the setting for ‘multiply’ in the AO instead of ‘add’