Ok know i post way too many threads but i have a problem that i can’t solve:o
I have a shooting game and the empty with the Edit Object Acutator is parented to the gun but when the gun moves the bullet shoots out of the wrong place.
The empty method has worked before but now it won’t work!
Oh yah here is the blend file[ATTACH]70699[/ATTACH]
simple fix, well for me anyway, when you select the empty and go the the actor controls there is a little L next to the LinV for the “edit object” actuator. click it and see if that solves your problem.