Shoot!

Ok know i post way too many threads but i have a problem that i can’t solve:o
I have a shooting game and the empty with the Edit Object Acutator is parented to the gun but when the gun moves the bullet shoots out of the wrong place.:frowning:
The empty method has worked before but now it won’t work!:confused:

Oh yah here is the blend file[ATTACH]70699[/ATTACH]

simple fix, well for me anyway, when you select the empty and go the the actor controls there is a little L next to the LinV for the “edit object” actuator. click it and see if that solves your problem.