Hey. Because I couldn’t find anything on shooting bullets using ray tracing, I decided to use mesh instead. Now I’m just having a problem with shooting them. They always come out still and change shape or size when i move around. I’m still new and this may seem like a simple problem to some but if you have any solutions, I’d appreciate it.
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You have to apply object scale and rotation before you parent objects to each other or use script constraints. Parenting might still be buggy sometimes.