I`m working in a shooting game like Quake or DOOM, but I have a big problem. I saw in some tutorials a way to make a shoot, you put in other layer the bullet and call it from the add object actuactor, but thie method just work for static object. Now when I try to move the ppal character and shoot, but the character moves with the bullet …
I dont know what to do, I think is very easy to do it, but I need for know do it this with logic brinks, I
ll learn oython the next year, but rigth now I need to solve this with logis brinks. Any Ideas pls …!!!