Maybe this is impossible, but I would find it handy: Is it possible to have a short focus on an object, so that the ground it is sitting on is blurred, but the world background still clear and not blurred?
My project right now is to try to get the ground mesh to blend in with the world background (a background I shot myself that I’d like to use, even though it’s a bit blurry to begin with.) Right now the ground mesh looks very sharp against the background, and I thought a depth of field adjustment could be a way to fix it. Or perhaps there is a better way? As it is now the short focus also blurs the background too much, my wish is it to not be affected. (My wisdom in cameras tell me this is an impossible request, but since it’s not a camera but a computer I’m working with, then maybe?)
I’m only a few months in on learning Blender (2.82 and now just downloaded 2.91) so simple explanations is appreciated.