Hi, earlier this year I made a short game teaser in Blender, using Reallusion Character Creator 4 and iClone 8 to fit a tight deadline.
Here is it in 4K:
And here is the making-of, where I tried to describe my process in details:
And here are some specific Blender bits about sculpting and texturing the characters out of CC4:
I really like her character design, and her voice fits her perfectly.
I appreciate that you included a breakdown of your process; it’s always interesting to me as a newcomer to see what people do and how they do it in order to achieve a certain result.
Yes this process was definitely very experimental to me, trying to do a bit of everything I researched the last few years, using tools that are not industry standard at all but seems very efficient for small scale, when you have little time to learn each job.