I’ve always managed to find a way to create a shooting system for shotgun like weapons:
A) With multiple projectiles with multiple properties shot simultaneously
B) With a quick burst of 6 or 7 bullets with a unique property, one after the other (one by frame) giving the illusion of instant shot.
I know blender can notice only one impact when multiple objects having the same property collide the ‘sensor’ object at the same time, but, is there a way to make it consider the number of collisions in one frame ?