Well, I have been modeling for about 3 months, but I have one big question. I use the same technique as the one that Jonathan Williamson uses in his “Character Development in Blender2.5” book. The thing with this technique is that it separates sections of the models in different meshes.(i.e. head is a mesh, cloth is another mesh, hands, etc…). I think it makes things easier when focusing on a certain area. However, it makes it a bit more time consuming and longer for stuff like mapping, texturing, baking, etc…, cuz I have to make them one by one. So my question is, should I model in a single mesh, or should I keep doing it with multiple. Also, if you guys give me some pointers on efficient techniques for basic character modeling, I will greatly appreciate it, as I am still very noob.